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Look at that old logo. Legit if you ask me.
www.edge-online.com |
What's next with one of gaming's biggest companies? Well, if you ask anyone, you would expect them to say, crappy 2 hour story line with nuclear bombs thrown in, and a lot of characters who do not really develop and seem...well 2-D. Today, May 21st, 2013, Activision and Infinity Ward revealed their upcoming title "Call of Duty: Ghosts" and for a gamer who has been disappointed by the past Call of Duty games, I am actually quite surprised at what I am seeing. With new features such as multiplayer customization, a dog in the story line, and a story line written by Stephen Gaghan, an American screenwriter who is most famous for winning an Academy Award for writing the screenplay for the movie Traffic, this game has new features that make even the most skeptical gamer even a little intrigued.
First off, I would like to say, that all of the information that I am sharing here came straight from a video from the "Xbox One" Reveal conference, where Activision went in to detail about a few new features in the first Call of Duty, to the next gen consoles. Eric Hirshberg, publishing CEO of the Activision took the stage, and displayed 3 videos. The first video, and the one I will be taking information from, was a look inside the offices of Activision, and and interview with Mark Rubin (the executive producer at Infinity Ward). The second was a quick video focusing on the upgrades from the past Infinity Ward game, Modern Warfare 3, to the newest installment of the best selling franchise in gaming. The third was the official reveal trailer for Ghosts (that's what I'm gonna call if from now on).
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Pretty eerie right? I think it's eerie.
Photo: www.digitalspy.com |
The new story is the first big thing to talk about. According to Rubin, "[s]o what we really wanted to do was create a cast of characters that you really felt more emotionally attached to." I'm guessing this means that we are going to see a little more character development in the game. I know I'm definitely not the only one who wishes to see evolution in the characters, like we saw in Captain Price in the Modern Warfare series. Like I said before, they did get an Academy Award winning screenplay writer to help write the story, so I'm hoping to not be disappointed. I found myself truly astonished at the amount of different levels of depth of in Modern Warfare 2, but disappointed in the story of Modern Warfare 3. Since story is something that can really bring back the followers of game series, I did not really follow Call of Duty as hard after Modern Warfare 3.
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Look at that hound! www.xbox.com |
Remember the attack dogs from Black Ops, that they have used in EVERY SINGLE Call of Duty SINCE? Well, now they are adding a new dog main character to the main story line, and re-did the model for it, and get this it's modeled after an actual Navy Seal attack dog. Pretty legit right? I think so. I remember playing Black Ops and thinking, "wow look at how terrible these dogs look," and now looking at the newest models of the dogs, I cant help but be in awe. It truly is a testament to how far the graphics have come from back in the day.
The last thing I want to talk about, is the new multiplayer character customization. According to the release video, one can customize everything about their character, from the chest, to legs, to the arms. Does that mean they might go really into detail with everything you can do? I don't know, but they did say that you can customize whatever you want on your character. I know that I want to be able to make my character a hulking beast of a man, but would that come at a cost of speed? Again, I don't know, but lets just hope its detailed.
Well, thank you for reading. I'll try to post again in a couple days. Have a fun summer everyone, and be sure to keep reading. Follow me on Twitter, add me on Facebook, and email me with any questions or suggestions. I gotta get back to work, so I guess see ya everyone!